In the modern corporate landscape, the word "strategy" has become a victim of its own ubiquity. It is slapped onto slide decks, invoked in boardroom meetings, and used as a prefix for every new initiative, from product roadmaps to office culture revamps. Yet, despite the deluge of "strategic" output, a pervasive sense of emptiness remains. Design leaders and strategists often find themselves executing projects that look the part—complete with polished workshops, colorful canvases, and exhaustive research—only to find the final result lacks the necessary gravity to drive real change.
The disconnect lies in a fundamental misunderstanding of what it means to frame a problem. As Richard Rumelt famously articulated in his seminal work, Good Strategy Bad Strategy, ambition is not a strategy. Following a deep dive into these principles, it has become clear that the design industry is suffering from a similar malaise: mistaking the mere description of a problem for the act of framing it.
The Illusion of Progress: A Chronology of Strategic Drift
To understand why contemporary design often feels hollow, we must look at how the industry arrived at this point.
The Era of Methodology (2010–2015): The rise of "Design Thinking" promised a panacea for business complexity. During this period, the focus shifted toward democratization. Processes were codified into repeatable workshops. The industry became obsessed with the "how" of design, prioritizing user journey maps, empathy exercises, and collaborative brainstorming sessions.
The Rise of the "Wish" Economy (2016–2020): As design moved into the C-suite, it adopted the vernacular of management consulting. However, instead of adopting the rigor of strategy, it adopted the aesthetics of it. Organizations began conflating their goals with their plans. A mission statement became a substitute for a diagnosis, and "delighting the user" became a substitute for solving systemic friction.
The Age of Realignment (2021–Present): Today, we are witnessing a return to first principles. The recent discourse among design leaders—sparked by conversations about the disruptive nature of AI—has pushed practitioners to revisit foundational texts like Rumelt’s. The realization is dawning that we have spent years refining our scaffolding (our workshops and tools) while neglecting the kernel of the work itself. We have become proficient at describing landscapes, but we have lost the ability to draw the frame.
The Anatomy of the Kernel: A Three-Fold Framework
If, as Rumelt argues, a strategy is only valid when it includes a diagnosis, a guiding policy, and a set of coherent actions, then problem framing requires an equivalent, non-negotiable kernel. A frame is not a static state; it is an active, editorial process. Without the following three elements—Collect, Connect, and Commit—what we call "framing" is merely data gathering.
1. Collect: Disciplined Divergence
The first stage of framing is the expansion of the aperture. This is not the aimless brainstorming often found in office culture; it is disciplined divergence. It requires the deliberate assembly of raw materials: needs, constraints, hidden assumptions, and structural unknowns.
If the canvas is too narrow, the frame will inevitably be distorted. To collect effectively, one must look beyond the immediate pain point. A designer must ask: What is the history of this constraint? Who are the marginalized stakeholders? What precedents have failed here before? This phase is about increasing the resolution of the problem space until the complexity becomes visible.
2. Connect: The Logic of Tension
Once the data is laid bare, the real intellectual labor begins. Insight is not found in the facts themselves, but in the relationships between them. Many design processes fail here because they seek "tidy" solutions—they look for themes that agree with one another.
True insight, however, lives in contradiction. The most compelling problem frames are built upon tensions: the conflict between user desire and technical feasibility, or the friction between short-term business growth and long-term brand equity. When elements oppose each other, they force the strategist to make a choice. If you cannot find the tension, you have not looked hard enough at the connections.
3. Commit: The Editorial Act
Commitment is the "missing link" in modern design strategy. It is the act of deciding what to ignore. In an age of information overload, the power of a frame is derived from its exclusions.
To commit is to exercise editorial judgment. It is the acknowledgement that we cannot solve everything, so we will focus on this specific point of leverage. This is where the designer’s perspective becomes the primary instrument. Two teams can analyze the same data, map the same connections, and yet arrive at entirely different conclusions. This isn’t a failure of process; it is the essence of it. A frame without commitment is just a description—a list of things that happen to exist in the same space.
Supporting Data: The Cost of "Hollow" Strategy
The failure to properly frame problems carries a quantifiable cost in the corporate sector. Research into organizational effectiveness suggests that when teams bypass the diagnostic phase (collecting) and the synthesis phase (connecting), the following patterns emerge:
- Solution-First Bias: Projects often initiate with a pre-determined solution, leading to a "confirmation bias" loop where data is only collected to support an existing mandate.
- Stakeholder Fragmentation: When a frame is not clearly defined through commitment, different departments interpret the "problem" through the lens of their own KPIs, leading to fragmented execution.
- The "Scaffolding" Trap: Organizations spend upward of 40% of their project timelines in workshops and collaborative exercises that yield little directional clarity, often described by employees as "busy work."
Official Perspectives: The Industry Shift
Thought leaders in the design space are increasingly vocal about this shift toward rigor. Lucas Mara, a noted design leader, emphasizes that in an age of AI—where generation is cheap and abundant—the value of the human designer is no longer in the "making," but in the "framing."
"AI can generate a thousand variations of a solution in seconds," Mara notes. "But it cannot define the problem. It cannot decide which tension is worth exploring. The human contribution is the act of commitment—the editorial choice of what matters and what does not."
This sentiment is echoed by academics who argue that the "design thinking" movement, while successful in bringing design into the boardroom, inadvertently simplified the cognitive rigor required for strategy. The goal for the next decade is not to find new canvases or post-it note methodologies, but to cultivate the intellectual stamina to handle the messy, contradictory, and often uncomfortable process of defining what a problem actually is.
Implications: The Future of Problem Framing
What does this mean for the future of design leadership? It suggests a move away from the "facilitator" role and toward the "architect" role.
- A Shift in Metrics: Success should no longer be measured by the volume of output (number of ideas generated) but by the clarity of the frame (the sharpness of the focus).
- The Return of Expertise: Framing requires a deep understanding of the domain. You cannot frame a problem in healthcare, fintech, or aerospace without a high degree of domain literacy. The "generalist" designer must become a "specialized strategist."
- The Courage to Disagree: Because framing requires commitment, it inherently requires the courage to say "no" to stakeholders who want to include everything. Organizations must foster cultures where the act of exclusion is viewed as a strategic virtue, not a political risk.
In conclusion, the "hollow" feeling that plagues so many strategic initiatives is a symptom of a missing kernel. We have become experts at the scaffolding—the rituals and the aesthetics of innovation—but we have neglected the core. If we are to move beyond mere description, we must embrace the full weight of the diagnostic process. We must collect with discipline, connect through tension, and commit with conviction.
If you are not framing with this kernel, you might be producing something useful, but you are not yet solving the problem. The difference between a wish and a strategy is the difference between a list of goals and a commitment to a path. It is time for the design community to stop wishing and start framing.

